AI Insights · Timothy · October 2022
Top 5 Insects Games on Android in Russia Q3 2022
Discover the performance of the top 5 insects-themed games on Android in Russia during Q3 2022, based on data from Sensor Tower.
In Q3 2022, the top 5 insects-themed games on Android in Russia showcased varied performance metrics. Here's a detailed look at their weekly downloads, active users, and revenue trends.
Worm out: Brain teaser games
Released by Studio WW Games, this game saw a significant decline in weekly downloads from 132K in late June to around 20.6K by the end of September. Active users followed a similar trend, decreasing from 218K to approximately 39.1K over the same period. Notably, the game did not generate any weekly revenue during this quarter.
Annelids: Online battle
Michal Srb's game experienced a peak in weekly downloads in mid-August with 33.9K, before falling to 16K by the end of September. Active users also saw an upward trend mid-quarter, peaking at 71.7K in mid-August, and then declining to around 47.9K by the end of the quarter.
Pocket Ants: Colony Simulator
This game from Ariel-Games began the quarter with around 11.1K weekly downloads, which peaked at 22.4K in late July, before declining to 8.5K by the end of September. Weekly active users followed a similar trend, starting at 23.7K and peaking at 46.6K in early August, then decreasing to approximately 24.5K by late September. No weekly revenue was reported for this game during the quarter.
Idle Bee Factory Tycoon
Green Panda Games' title had a relatively stable performance in terms of downloads, peaking at around 12.8K in early July and closing the quarter with about 6.2K downloads. Active users started at 55.9K in late June, gradually decreasing to around 30.4K by the end of September. The game did not report any weekly revenue during this period.
The Ants: Underground Kingdom
StarUnion's game had a notable spike in weekly downloads in mid-September, reaching 21.5K, before settling at 14.5K by the end of the month. Active users saw a significant increase, starting at 44.9K in late June and rising to approximately 49.3K by the end of September. Similar to the other games, no weekly revenue was reported for this title during the quarter.
For more detailed insights and data, visit Sensor Tower.